Creating vector extrusions
You can make objects appear three-dimensional by creating vector extrusions. You can create vector extrusions by projecting points from an object and joining them to create an illusion of three dimensions. CorelDRAW also lets you apply a vector extrusion to an object in a group.
After you create an extrusion, you can copy or clone its attributes to a selected object. Cloning and copying transfer the extrusion attributes of an extruded object to another. However, the cloned extrusion settings cannot be edited independently from the master.
You can change an extruded form by rotating it, changing its direction, and rounding its corners.
CorelDRAW also lets you remove a vector extrusion.
Bevels
Another way in which you can give an object a three-dimensional appearance is by applying a beveled edge to an extrusion. A bevel creates the illusion that an object's extruded edges are cut on an angle. You can specify the angle and depth values of the bevel to control the effect.
Extruded fills
You can apply fills to an entire vector extrusion or to the extruded surfaces of a vector extrusion. You can cover each surface individually with the fill, or you can drape the fill so that it blankets the entire object with no breaks to the pattern or texture.
- Extruded fills:(left to right) solid color, solid color with lighting, draped two-color pattern, undraped two-color pattern, draped bitmap
Lighting
You can enhance vector extrusions by applying light sources. You can add up to three light sources to project toward the extruded object with varying intensity. When you no longer need light sources, you can remove them.
Vanishing points
You can create a vector extrusion in which the lines of the extrusion converge at a vanishing point. The vanishing point of a vector extrusion can be copied to another object so that both objects appear to recede toward the same point.
Vector extrusions with the same vanishing point You can also give two vector extrusions different vanishing points.
- Vector extrusions with different vanishing points
To create a vector extrusion
1 Open the Interactive tools flyout J □ a rf ¡j ■ , and click the Interactive extrude tool J .
2 Click the Vector extrusion mode button U on the property bar.
3 Choose an extrusion type from the Extrusion type list box on the property bar.
4 Select an object.
5 Drag the object's selection handles to set the direction and depth of the extrusion. If you want to reset the extrusion, press Esc before releasing the mouse button.
You can also
Apply preset settings to a vector extrusion Select an extrude object, click Interactive extrude tool, and choose a preset setting from the Preset list box on the property bar.
To copy or clone a vector extrusion
1 Select the object you want to extrude.
2 Click Effects and click one of the following:
3 Click an extruded object.
To change a vector extrusion's form
To Do the following
Rotate an extrusion Select an extruded object. Click the
Extrude rotation button on the property bar. Drag the extrusion in the direction you want.
Change the direction of an extrusion Click an extrusion twice. Drag in the direction you want.
Do the following
Round the corners of an extruded rectangle or square
Open the Shape edit flyout, and click the Shape tool. Drag a corner node along the outline of the rectangle or square.
To remove a vector extrusion
1 Select an extruded object.
2 Click Effects ► Clear extrude.
J^s You can also remove a vector extrusion by clicking the Clear extrude button on the property bar.
To apply a fill to a vector extrusion
1 Select an extruded object with the Interactive extrude tool rf .
2 Click the Color button cn on the property bar.
3 Click one of the following buttons:
• Use object fill rfj — applies the object's fill to the extrusion.
• Use solid color — applies a solid color to the extrusion
• Use color shading jji| — applies a gradient fill to the extrusion
J^v You can apply an unbroken pattern or texture fill to an object by enabling the Drape fills check box before you click the Use object fill button.
To apply beveled edges to a vector extrusion
1 Open the Interactive tools flyout £ D 3 ¡J ■ ■ , and click the Interactive extrude tool e# .
2 Select an extruded object.
3 Click the Bevels button iri on the property bar.
4 Enable the Use bevel check box.
5 Type a value in the Bevel depth box.
6 Type a value in the Bevel angle box.
You can also set the bevel depth and angle by using the Interactive display box in the bevel list box.
You can show only the bevel and hide the extrusion by enabling the Show bevel only check box.
To add light to a vector extrusion
1 Select an extruded object.
2 Click the Lighting button IV' on the property bar.
3 Click any of the three Light buttons . .
The lights appear as numbered circles in the preview window.
4 Drag the numbered circles in the Light intensity preview window to position the lights.
If you want to create more realistic shading, enable the Use full color range check box.
You can also
|
Adjust the intensity of a light source |
Select a light in the Light intensity |
|
preview window and move the Intensity | |
|
slider. | |
|
Remove a light source |
Click an active Light button. |
|
To change the vanishing point of a vector extrusion | |
|
To |
Do the following |
|
Lock a vanishing point |
Double-click an extruded object. Choose |
|
VP locked to object or VP locked to page | |
|
from the Vanishing point properties list | |
|
box on the property bar. | |
|
Copy a vanishing point |
Double-click an extruded object whose |
|
vanishing point you want to change. Choose | |
|
Copy VP from the Vanishing point | |
|
properties list box on the property bar. | |
|
Select the extruded object that has the | |
|
vanishing point you want to copy. | |
Do the following
Set one vanishing point for two extrusions Double-click an extruded object. Choose
Shared vanishing point from the Vanishing point properties list box on the property bar. Select the extruded object that has the vanishing point you want to share.
Average user rating: 1 stars out of 1 votes
Post a comment